When We Made Hollow Knight - MCV/DEVELOP

When We Made Hollow Knight - MCV/DEVELOP

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Team Cherry’s co-directors Ari Gibson and William Pellen explain how going for a hand-drawn, insect-themed title was a way to avoid some challenges and reveal their inspirations for Hollow Knight – and, no, Dark Souls is not one of them
Goat Simulator, Snake Pass and Superhot all have something in common: they are very successful games whose lives started during a game jam.And Hollow Knight can now join that club too.Having released

Eibon-W-Walde] Team Cherry team designed as Hollow Knight characters (this time including two more members of the dev team). : r/HollowKnight

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how much longer must I dig? by bell4210 : r/HollowKnight

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Made a charm build I'm rather proud of. Follows a Spell/Shield/Soul pattern sorta like a battlemage. Doing WONDERS in the pantheons and I hope it helps y'all too! : r/HollowKnight

Hollow Knight Fan Projects 2020! Thread — polycount

Magnus Archives / Hollow Knight crossover vessels that I made awhile back. I'd posted this to r/hollowknight and they suggest I post it here, too! : r/TheMagnusArchives

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