Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
Unity - Manual: Transparent Cutout Diffuse
RELEASED] ShaderlabVS Pro: A Visual Studio Plugin for Shaderlab Programming - Unity Forum
Unity - Manual: Material parameters
Intro to the Shader Pipeline
Unity3D - Manual, PDF, Texture Mapping
Unity 5.x Shaders and Effects Cookbook - Sample Chapter, PDF, Shader
Unity Products:Amplify Shader Editor/Manual - Amplify Creations Wiki
Unity - Manual: Smoothness
Unity - Manual: Normal map (Bump mapping)
GitHub - CyberAgentGameEntertainment/NovaShader: Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.